Project cars 2 pc review11/14/2022 Ditching the calendar layout of the first game, you pick your starting point from the lower tiers of the racing spectrum, working through things like Formula Rookie or GT4 as you progress through to the top, each of which can potentially include multiple mini-championships to compete in. Similarly, there’s a great selection of tracks that will, for example, let you recreate a BTCC season better than ever before, as well as looking to the past to resurrect the classic layouts of Silverstone, Hockenheim and Monza that have been abandoned and redeveloped in real life.Īll of this is made use of through the redesigned career mode, which once again lets you work your way up through the different disciplines, letting you aim for various goals of your choosing. It now lets you indulge in Ind圜ar as the top tier open wheel racing format and Rallycross, alongside the returning endurance racing, tin tops and more. It’s a game that sounds fantastic on paper, catering to racing game fans across the spectrum, but it just doesn’t live up to its potential at launch.Įverything about the list of cars that the game features will please racing fans, as it goes beyond the first game. Thus lobbies can restrict anyone who likes to play bumper cars from entering, hopefully making for a more peaceful experience.Going first is always difficult, but as the first of three major console sim racers coming out in the next month Project Cars 2 had a fantastic opportunity to grab a lot of people’s attention early, and hope that its ambitiously broad and authentic take on the world of motorsport would be enough to hold onto them. In addition to rating players' overall skill level, each player has a reputation rating based on how aggressively they race. You can select from all 146 tracks and every car (no buying cars here), fully customize the weather, number of laps, realism and difficulty settings for all players, and much more.īehavior can be an issue in online racing games, and developer Slightly Mad Studios has even taken that into account. Hosts have a ton of options too, making it possible to create extremely specific multiplayer races and series. You can use filters to customize which games show up, too. I always like a good server browser because it lets you know just what you're getting into before joining a lobby, as well as get an idea of how many people are playing online. Rather than matchmaking, you join games via a PC-style server browser. Project Cars 2 has 16-player online races on consoles. As it stands, you might be tempted to listen to something else while playing. Given that racing sims tend to be very sterile experiences, some quality music would have helped keep things lively. The menus play a small rotating selection of stirring tracks, but there is no music during actual races. Project Cars 2's sound doesn't match up to its visuals, unfortunately. Slightly Mad Studios has promised Xbox One X support, though, which should improve on the frame rate while bumping up the resolution and visual effects. It's a shame the developers didn't opt to use dynamic resolution to maintain a rock-solid frame rate. You might be tempted to toggle some of those visual effects because the frame rate sometimes dips noticeably on more complex tracks when playing on Xbox One. Like the cockpit mirrors, these can all be turned off – an unusual but welcome feature on consoles. Project Cars 2 features numerous graphical effects too, such as post-processing filters, lens flares, bloom, heat haze, and more. The actual tracks generally look just as sharp, with high-resolution textures helping to maintain immersion. It just takes practice (or a lot of retries) to make it through tougher events. Whereas the Forza games offer a rewind option to help novice players like me keep up, you'll get no such assistance here. Project Cars 2 is a tough and uncompromising game. But after a couple of hours of playing, I've pretty much got a handle on them.Įven with improved controls, a lot of players will want to turn the AI difficulty way down. They're still a bit finickier than the Forza games, even with assists turned on. Project Cars 2 features much-improved controls. The original Project Cars was widely criticized for its poor gamepad controls, even on consoles. You can jump between manufacturer, invitational, and regular career races at any time. They showcase specific cars and track conditions (some historical). The former are manufacturer-specific races, and the latter are Project Cars 2's equivalent to the Showcase events in the Forza Motorsport series. As you progress in the career, you'll unlock two additional types of races: manufacturer drives and invitational events.
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